Normal-type Pokémon are the most common type in terms of moves, though many of these are status moves rather than direct attacks. Before Generation IV, all damaging Normal moves were physical, and even now most remain that way, with only a handful of special moves available.
Low-powered attacks like Tackle and Scratch are often the very first moves new Pokémon learn, making Normal a “starting point” type. Normal Pokémon are typically modeled after a wide range of everyday animals, and in every generation, trainers encounter an early-game Normal-type on the first routes, which usually evolves quickly into a final form by level 20.
For years, Normal mostly paired with Flying to represent birds, though later generations expanded its combinations.
Normal was designed to be balanced, with no offensive advantages and only a few resistances or immunities defensively, making strategy rely more on stats and versatility.
Some Normal Pokémon, like Castform, Kecleon, and Arceus, are tied to type-changing abilities, while moves like Conversion and Hidden Power show how Normal can flexibly connect to every other type.
Key Abilities
Key Moves
Trainer Tips
Know their limits: Normal Pokémon have no super-effective matchups and struggle against Ghost immunity, but they’re only weak to Fighting.
Expect variety: With wide movepools, they can surprise with coverage moves or strong utility options.
Mind their role: Many act as bulky walls, clerics, or support thanks to balanced stats and reliable moves.
Respect their adaptability: Common in towns and fields, Normal-types may look plain, but they fit into nearly any team.
Solid Normal-type Choices:









